Core Siege is a chaotic fusion of Tower Defense and Vampire Survivors, where survival hinges on both strategy and balance. Defend your core as enemies swarm in from all four directions.

Each defeated enemy drops experience you automatically collect. Level up to upgrade your attack power or attack speed, and adapt your strategy on the fly.

How long can you hold out? Share your final time and compete to see who lasts the longest.

Can you keep every side in check… or will the imbalance bring your downfall?

Game Assets

The following assets are used in this project:

- [Ninja Adventure Asset Pack]

- [Kenny's UI Pack: Sci-Fi]

- [Kenny's Tower Defense Top Down]

- [Forest Backgrounds]

- [Robin Character]

- [Audex Font]

Massive thanks and love to these amazing creators. I know how to code—but this game wouldn’t look half as good without their incredible work. 

Personal Note

This was [my second attempt at a Game Jam], and I’m really proud of what I created in just two weeks! My first Jam was super ambitious, and while I loved what I made, the scope was way too big for the time I had.

This time, I set out to make something smaller and more polished—and I’m happy with how it turned out. Still, I’m a little sad I didn’t have more time to expand the power-up system. I had plans for cool effects like fire damage over time, lightning with chain attacks, and even combining different powers. Maybe someday!

For now—thanks so much for playing.

Published 1 day ago
StatusIn development
PlatformsHTML5
AuthorQuilfort
GenreStrategy
Made withGodot
Tags2D, Survivor-like, Tower Defense

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